


I’ve never normalized before mixing /mastering. When recording to 64 or even 32 bit float, I feel pretty confident doing whatever I need to do with gain in order to produce a solid mix! The mix buss is already 64 float so it’s incredibly difficult to produce something audibly distorted while also placing the noise floor well below -200dB. this assumes some level of competence on behalf of the tracking engineer too though!!! That’s said, the post kinda seems to imply ‘normalizing’ means maximizing volume to 0dBfs.Įither way, I could see doing some normalization with sessions I am mixing that I did not record myself, depending on what I was sent by the client, but still, I’d be reluctant to normalize any source mic’d with multiple mics for fear of changing the balance between those mics too much. So if I were to normalize in a multitrack session, it would certainly not be to 0dBfs!!! It would be as you said -18 or at least -12. you NEED headroom and the more the better.You’re totally right!! Normalizing doesn’t imply a specific level, just a consistent one. Headroom is KING unless you want a clipped and distorted mix, obviously there are scenarios within certain genres in which clipped tracks and clipped buses is ideal but for the vast majority of recorded music out there. you’d be better off if you kept the track like it was before normalizing to 90%. You’ll then have to lower the input gain to the fx insert and by then you’re back at square one and you’ve basically undone your normalization and added many extra steps. the problem arises when you want to insert fx on the track. Normalizing to -1db or 90% is fine but ultimately you’ll run out of headroom with levels like that and will end up with your fader way down which is perfectly acceptable. You can theoretically normalize to -18db or use normalization to actually lower a tracks volume. it doesn’t necessarily mean clipping a track at 0db. Ultimately normalization is a tool for setting a predetermined level for a track.
